Village Attacks

Village Attacks
An epic 1-5 player co-op game where you play as infamous creatures of folklore, defending your castle from the local villagers!
March 2017, Hornchurch, UK, GB
696%
funded
£501,525
pledged
Here is only preview of the project. See full info, rewards and updates on main project page.
Project start: 1 March 2017
Project end: 2 April 2017
Last update: 18 January 2018
Next update: ~ 31 January 2018

Last project rescan: 14 hours 51 min ago

References

CompanyGrimlord Games
All updates of this project.
Village Attacks
An epic 1-5 player co-op game where you play as infamous creatures of folklore, defending your castle from the local villagers!
March 2017, Hornchurch, UK, GB
696%
funded
£501,525
pledged
3:50 - 18 January 2018

Update #92

WIP Wednesday #40

Dear backers,

It's been a while since we've talked gameplay, so we thought we'd use this week to shne the spotlight on two of the Monsters you'll all be receiving for free as part of your pledge, the Vodyanoy and Baba Yaga, and explain how Monster class roles work in the game.

Tanks, Supports and DPS

So each Monster  in Village Attacks falls into one of three catergories; Tanks, Supports and DPS (don't worry, it'll be written in the rulebook which is which). Each type plays an important role in successfully completing a scenario, and without a balanced team the Villagers can quickly gain the upperhand!

Tanks (Dullahan, Draugr, Werewolf) - Monsters that are tanks tend to have both high health so that they can soak up a lot of damage and high experience values because of their potential to get right into the fray! Their abilities tend to focus on disrupting small amounts of Villagers or dealing moderate damage up close.

Supports (Vampire, Succubus, Spring Heeled Jack) - Supporting Monsters have average health and experience values, and most of their abilities do not effect the Villagers in any significant way. Instead, a Support's abilities tend to focus on either assisting other Monsters, like healing, or helping themselves in some way, such as movement bonuses.

DPS (Lich, Banshee, Boogeyman) - A DPS monster is an absolutely essential part of every team. They tend to be quite fragile with low health values, but almost all of their abilities focus on manipulating or slaying large groups of Villagers!

And what better way to illustrate this but with an example!

Baba Yaga

 



 Baba Yaga is a support type Monster. She's pretty fast but has very little ability to defend herself, that is unless she activates her starting ability. Magic Shield allows her to protect herself from any attacks made by Hunters outside of her zone. Lets look at her other abilities:



Switch makes her a bit more of a team player and allows her to help others out of some pretty tough situations. When your fragile DPS monster is close to death in a room full of Villagrs, Baba Yaga could swap them out for the team's tank and let them soak up the damage. Finally Dark Ritual lets Baba Yaga turn her Magic results into deadly attacks, giving her 3 potential faces of the die that can be used to deal direct damage. And don't forget, all of these abilities have a second and more powerful version!

Vodaynoy



The Vodaynoy is a DPS type monster, a fast mover leveller but his health is his biggest drawback; at just 5 health he has one of the lowest of all the Monsters. His opening ability is Whirlpool which allows him to pull Peasants from adjacent zones into his. The the beginning this ability has its uses, such as if you were to roll a lot of Melee results and wanted to use them all, or if it helped to pull a Peasant into your zone away from the Castle Heart, but it's later on when combined with Drown when it comes into its own.



Slippery helps to compensate for the Vodyanoy's low health by allowing him to move Unhindered and get out of harms way, but Drown is where the Vodyanoy can really do some damage. When combined with Whirpool, Drown has the potential to slay scores of Peasants!

That's it for this week, I hope the explanations above give you a real taste of what is soon to come! Next week's update is quite a big one as we'll be discussing the game's current timeline and exactly where we are with it! We know some of you have been asking about it, so we just wanted to let you know that we do hear you and will be covering it next week. Until then!

Nunc est tempus faciendi

The Grimlord Games Team

Update #92

This is only a preview of update. Read full version on update's page on Kickstarter.
Village Attacks
An epic 1-5 player co-op game where you play as infamous creatures of folklore, defending your castle from the local villagers!
March 2017, Hornchurch, UK, GB
696%
funded
£501,525
pledged
0:44 - 11 January 2018

Update #91

WIP Wednesday #39

Dear backers,

This week we wanted to give you a sneak peak at some of the translated versions of the game. Below are examples of the backs of the player dashboards. Each dashboard details the lore behind each monster giving you as the player better insight into your character's motivations and weaknesses. 



English Version

 



German Version

 



Italian Version

 As you know all core game components and add-ons are being translated into German, French, Italian and Spanish.  



French Core Game Box

 



French Core Game Box - back

This is an example of the core game box art in French, with our partners Legion Distribution. 

I hope you like it as much as we do. 



Krampus production mini

 

And in case you haven't been following out Instagram page here is one of our miniatures (production plastic) beautifully painted by Bertyak Miniature Painting, one of the painters selected on our free mini giveaway back in November. To see more of his work and our painted minis check out out Instagram

Nunc est tempus faciendi

The Grimlord Games Team 

Update #91

This is only a preview of update. Read full version on update's page on Kickstarter.
Village Attacks
An epic 1-5 player co-op game where you play as infamous creatures of folklore, defending your castle from the local villagers!
March 2017, Hornchurch, UK, GB
696%
funded
£501,525
pledged
0:43 - 4 January 2018

Update #90

WIP Wednesday #38: Competition winners announced

Dear backers, 

Happy New Year! We hope you all had a fantastic festive season and we are delighted to start 2018 with you, the year you get to receive and play Village Attacks. 

Following on from our last update, the focus for this one is announcing the three lucky winners of our Christmas competition to win a demo copy of Village Attacks months before anyone else gets their hands on it. 

We had a large number of entries and spent time reading each and every one so thanks to everybody who took part. It was great to find out more about you and your board-gaming groups. 

Everyone of you was a worthy winner but we had to choose three. With this in mind we narrowed it down to our top 10 and from that drew three names out of a hat to make it as fair as possible. 

And without further ado, the lucky winners are ...

1) Michael Elbert of Berlin Board Gamers;

2) Tony Costabile of toggle Gaming; and 

3) M.J Bayley of Greenwich and Blackheath Beer & Boardgames Group. 

Congratulations to all our winners. We will be in touch directly with you ASAP to confirm shipping address and contact details. 

And of course it would be fabulous if all our winners could share any photos of them and their groups playing the game. 

Until next week. Nunc est tempus faciendi...

The Grimlord Games Team

All winners will receive their games within 30 days of direct notification of their win.

Disclaimer:

The copies of the game offered in this competition are demo versions used for play-testing and event purposes and are not the final edition of Village Attacks. Many components have been printed in the UK, and have changed since.

Update #90

This is only a preview of update. Read full version on update's page on Kickstarter.
Village Attacks
An epic 1-5 player co-op game where you play as infamous creatures of folklore, defending your castle from the local villagers!
March 2017, Hornchurch, UK, GB
696%
funded
£501,525
pledged
0:40 - 21 December 2017

Update #89

WIP Wednesday #37: A Christmas treat for you all

Dear backers, 

'Tis the season of goodwill but before we log off and shut up shop at Grimlord Games HQ we have one last WIP Wednesday for you. There won't be one next week while we take a break to spend time with our families, but don't worry we will be back bright and early in the New Year. 

Monster miniatures 

After experimenting with different shades of red for the monster miniatures, and following extensive play-testing and feedback from you all, we have decided to change the colour of the monsters from red to light grey. 

This is primarily because with the red colour some of the intricate detail is lost and while we know many of you are painters, we wanted to ensure we also cater to the non-painters amongst us. 

See some examples below. 



Please note that the monster grey colour will be a different shade (lighter) than that of the other miniatures. 

Time to spread some festive cheer 

In the true spirit of Christmas we are launching an exclusive competition to give back something to those of you that have supported us since we first launched back on Kickstarter in March.



Could you and your friends be lucky enough to receive a copy of Village Attacks before the game is mass produced? 

Well yes.  Open to board-game groups only we are offering three lucky winners the opportunity to get their hands on one of our play testing demo versions of the core game. 



Whether you are a group of friends that meet at home, a shop or a bar, catch-up weekly, fortnightly or monthly, all you need to do is tell us in 50 words or less why your gaming group deserves to win. 

Please email all entries to enquiries@grimlordgames.com and include the name of your board-game group, number of members, how often you meet, where you meet and why you deserve to win. We will announce the winners in our next WIP Wednesday on January 3rd 2018. 

Now all is left is to wish each and every one of you a Merry Christmas and see you all in the New Year. 

Nunc est tempus faciendi...

The Grimlord Games Team 

Disclaimer:

The copies of the game offered in this competition are demo versions used for play-testing and event purposes and are not the final edition of Village Attacks. Many components have been printed in the UK, and have changed since.   

Update #89

This is only a preview of update. Read full version on update's page on Kickstarter.
Village Attacks
An epic 1-5 player co-op game where you play as infamous creatures of folklore, defending your castle from the local villagers!
March 2017, Hornchurch, UK, GB
696%
funded
£501,525
pledged
1:05 - 14 December 2017

Update #88

WIP Wednesday #36

Dear backers,

The dice are all done!


The dice blister packs, in all their glory!
The dice blister packs, in all their glory!

 The colours and marbling have all come out absolutely fantastic. We're especially fond of the KS exclusive sets, which you can see in the top of the picture.

Painted minis

During the course of creating the game, we receive a fair few production sample miniatures from China for approval, but once we've approved these miniatures there's not much else to be done with them. So recently we decided to put them to good use and asked the painters amongst you if they'd like to get some early practice! Well, we've started to receive the first few images and this week we'd like to show off the Werewolf painted by Fish Net miniatures and the Djinn painted by Paul Nojima:



 



Lastly, a final reminder that the pledge manager is now closed! That's it for this week, see you same time again next week!

Nunc est tempus faciendi...

The Grimlord Games Team

Update #88

This is only a preview of update. Read full version on update's page on Kickstarter.

Pages

Thanks a lot www.kicktraq.com for charts!












Timeline

Interactive timeline of CFProject. Use your mouse to move and zoom.

Add new comment

Plain text

  • No HTML tags allowed.
  • Web page addresses and e-mail addresses turn into links automatically.
  • Lines and paragraphs break automatically.