This 70+ page 5e supplement includes everything you need to bring the end of the world to your table.
With new rules for radiation, mutation, and monsters galore! Your players will never know what is in store...
This supplement Includes:
- A 20 page adventure! Delve into the secrets of the reclusive Arcanuum archaists and uncover the Augur Nexus... and the dark secrerts sorrounding its discovery...
- New rules for the irradiated condition, radiation, mutation, and more!
- New rules for creating ferromancy spells
- 1 new player subclass - the radiumancer, a ferromancer race capable of terrible destruction using unstable elements
- 1 new race - the mnemos - a race sent back in time to try and stop a magical, nuclear calamity
- 5 new stat blocks, the radiuroach (a massive radioactive cockroach), the radioactive owlbear (with glowing claws and spider eyes!), the gray Blank commander (a soldier from another reality), the Arcanuum archaist (studying out-of-place artifacts at any cost), the radium golem (which becomes more dangerous the more it takes damage)
- 2 new templates - the radioactive template (create horrifying mutated monsters!) and the Gray template (create monsters and characters from alternate realities! Grays are creatures devoid of color and thus... YOU NEVER HAVE TO PAINT A MINI AGAIN! Just apply the gray template!
- 7 spells -destroy your enemies with the nuclear option, dropping a magic nuke from afar!
- 5 sigils - apply magical sigils to your items to deal (or protect yourself from) the harmful effects of radiation.
- 5 items - remove irradiation with RAD-B-Gone or hurl irradiation grenades at your enemies!
- 1 out-of-place artifact - weild unimaginable power! Detect, telepathically talk to, and cast spells through spellcasters near and far!
- 12 awesome VTT maps
- 21 rad VTT tokens
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