Board Game Geek Rating: 6.22
Board Game Geek Avg Player Rating: 8.25
Players: 1 to 6
Published: 2019
Content Notes: Kickstarter Exclusive Art Book for Deep Madness. Includes over 160 images, short stories, and background lore for Deep Madness. Please note: unless otherwise stated paid add ons from the Kickstarter Campaign are not included.
The much-anticipated Art Book. To make a great game, you need to have great art. Without the fantastic artwork from their brilliant team of artists, they might have some interesting mechanics, but that’s about it. The art for Deep Madness is what has given it a (disturbing) life of its own, immersing us in the game and burning the horror and madness it contains right into our retinas. So without further ado, let’s introduce the artists that have brought Deep Madness to life!
CHANG YUAN
Chang Yuan currently lives in Beijing, and has developed a reputation as a renowned concept artist. He has been in the game and movie industry for over 10 years, creating concept art for Wasteland 2, Torment: Tides of Numenera, Holy King, STAR CORE, and more. In Deep Madness, Chang Yuan designed the twisted and abstract images of the monsters, pioneering a unique interpretation of chaos and madness. His work on Deep Madness is very different from what one might consider the norm for concept art – and it is all the more horrific and beautiful for it.
Devourer of Worlds and Dagon "special version".
To view more work by Chang Yuan, check out his pages on ArtStation and Facebook, as well as his website.
STEFAN KOPIŃSKI
The incredible fantasy- and science fiction-themed work of Stefan Kopiński, a digital illustrator and concept artist, has brought a myriad of fantasy worlds to life. Stefan Kopiński worked for 5 years at Games Workshop’s Production and Design Studios in Nottingham, and since 2005 he’s worked as a freelancer in the video games industry helping game developers bring their amazing ideas to life. He has created stunning artwork for companies like Sega, THQ, Capcom Europe and Focus Home Interactive, to name a few. Stefan helped us create many of our scenarios with his amazing artistic talent.Foresight.
To view more work by Stefan Kopiński, please check out his pages on ArtStation and Facebook, as well as his website.
D.ROCK-ART STUDIO AND NWA STUDIO
These two are world-renowned art studio veterans who have collaborated with big game companies such as NCSOFT, Games Workshop, Game Loft, Tencent Games, and more. They helped to create the concept art for our investigators, monsters, and items. You can check out more of their work at www.artstation.com/artist/drockart and www.artstation.com/artwork/nwa, respectively. Draft of Ravenous.
Concept of Incinerator.
Concept of Weird Statue.
Concept of a room tile.
Our art book is going to be about 100 pages long with hard cover, including over 200 images as well as stories set in the world of Deep Madness.
If you’re interested in purchasing this art book (and who wouldn’t be, really? Have you seen some of the artists we have working on this?), just click the "Manage Your Pledge" button on the Deep Madness Kickstarter page. After this, click “Change Your Pledge”, then add the amount for this add-on to your total and click “Continue”. We’ll sort out what your extra money is going towards after the campaign has closed and we’ve sent out our Pledge Manager.
The following is one of the stories that will be featured in the art book, offering you a peek into the early days of the Kadath deep sea mining facility, and of the world of Deep Madness. Enjoy!
--from the publisher
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