BattleMech Name: Shadow Hawk SHD-2X
Weight Class: Medium
Tonnage: 55 tons
Chassis: Earthwerks SHD Standard (Endo Steel)
Power Plant: VOX 275 XL Engine
Cruising Speed: 54 km/h
Top Speed: 86.4 km/h
Jump Jets: 5 (90 meters)
Heat Sinks: 11 Double Heat Sinks (22 Effective)
Armor: StarGuard III Ferro-Fibrous
Armament:
Right Arm:Medium Pulse Laser
Left Arm:Large Pulse Laser
Left Torso:LB 10-X Autocannon with 2 tons of ammunition (Cluster and Slug)
Right Torso:SRM-4 with 1 ton of ammunition
Center Torso:Anti-Missile System (AMS) with 1 ton of ammunition
Equipment:
Right Torso: CASE
Total Armor Allocation:
Head: 9
Center Torso: 29 / 12 (rear)
Right Torso: 21 / 7 (rear)
Left Torso: 21 / 7 (rear)
Right Arm: 18
Left Arm: 18
Right Leg: 26
Left Leg: 26
Battle Value:
BV (2.0): 1,469
C-Bill Cost:
6,250,000 C-Bills
Backstory:
The Shadow Hawk SHD-2X is a rare and lesser-known experimental variant that was developed during the Clan Invasion in 3050. Originally conceived as a testbed for modernized equipment, the SHD-2X sought to build on the legendary Shadow Hawk’s role as a versatile scout and skirmisher by integrating several technological advancements that became available to the Inner Sphere as a result of the recovery of the Helm Memory Core and trade with ComStar.
The original Shadow Hawk, first introduced in 2550, had long served as a mainstay medium 'Mech for various Great Houses. Its blend of long-range and close-range weaponry, mobility, and jump capability made it a valued asset in both recon and raider lances. By the early 3050s, however, the Shadow Hawk's design was showing its age in comparison to more advanced units. To remain relevant against increasingly superior Clan ‘Mechs, the Federated Commonwealth initiated a modernization program for several iconic ‘Mechs, including the Shadow Hawk.
The SHD-2X variant incorporated an LB 10-X Autocannon in the left torso, giving it greater flexibility and increased damage potential against both armored and soft targets. The right torso-mounted SRM-4 was retained from previous variants, providing a reliable punch at close range. To complement these ballistic weapons, a Large Pulse Laser was mounted in the left arm for high-accuracy strikes at medium to long range, while a Medium Pulse Laser in the right arm delivered solid mid-range damage.
Designed as an ambush predator and harasser, the SHD-2X also featured an Anti-Missile System (AMS) to defend against long-range missile bombardments, a common threat from both Clan fire support units and Inner Sphere ‘Mechs. Additional CASE technology was added to the right torso to protect the pilot from ammunition explosions—a significant risk due to the amount of ammunition carried for its weapons.
The SHD-2X was trialed by several elite units, including the 10th Lyran Guards and the Eridani Light Horse, during the early stages of the Clan Invasion. Its unconventional armament placement made it somewhat difficult to maintain and deploy, but pilots praised its durability and punch. Ultimately, the SHD-2X’s development was halted in favor of more standardized upgrade packages that could be more easily produced and maintained. Only a handful of these unique prototypes saw active service, with most being relegated to reserve or garrison duty after the Federated Commonwealth shifted priorities to fielding newer designs like the Wolfhound and Centurion with similar technologies.
In the years since the Clan Invasion, the SHD-2X has become a rare collector’s item and a favorite among MechWarriors who appreciate the Shadow Hawk’s rich legacy and unique battlefield capabilities.