I started my journey back in 2006, when, without any art study on my back I sculpt my first miniatures. My idea was to create my own game and universe. No tutorial back in the day, so self-taught was not simple. Anyway, I started to work as a professional digital sculptor in 2011, for Paolo Parente Dust. After this, I worked for many companies (Mantic, Infamy, Battlefront and my favourite, like a family, Boyd's Toys and many many others).
Now with my wife and supported by all my family, I want to turn back to my root and start to produce the models I like and put the fundamentals for my own universe.
So Ghamak is a very small company, but I guess I can surprise you with the future release, stay tuned :)