Kingdom of Guardia 2: Windstone Reign
The Official Adventure Book
Kingdom of Guardia 2: Windstone Reign is a complete, system-agnostic adventure that you can drop into any fantasy ruleset. Your table will cross a kingdom on the edge of reckoning: a missing prince, a stolen relic, and a captain’s betrayal that ends beneath the Keep. The campaign is written to flex—play it straight through as a saga, or run each location as a linked one-shot that crescendos into the finale.
More than 200 pages of content.
- System-agnostic: compatible with any d20/d6 RPG or homebrew; no stats required.
- Cinematic structure: 6 Acts, clear scene beats, Social Outcomes, optional combat blocks, and GM guidance.
- Signature mechanic: Windstone’s Breath—a lightweight table that nudges drama, not crunch.
- Made for tables that love terrain: the story is designed around the included 3D printable locations.
The Journey (Six Acts)
- Act I – Guardia’s Guildhall: a summons, a captain’s report, and the first lie.
- Act II – Twingale Windmill: the miller’s peril, the stolen Windstone, and truths in the gears.
- Act III – Dark Woods & Humble Hearth Cottage: a burning letter, a tightening trap, crows in the trees.
- Act IV – Timberstone Manor: the purse, the blade, and treachery laid bare.
- Act V – Elderwood Chapel: the Queen’s vigil, a prophecy recovered, a plan born in candlelight.
- Act VI – Guardia’s Keep: siege at the gate, a war in the halls, and a king’s reckoning.
What’s Included
- Campaign Booklet (PDF):
Foreword, world background, Act overviews, scene-by-scene guidance, Social Outcomes, Combat, Windstone’s Breath tables, and multiple epilogue paths.
- Building Supplements (PDFs):
- Guardia’s Guildhall
- Twingale Windmill
- Humble Hearth Cottage
- Timberstone Manor
- Elderwood Chapel
- Guardia’s Keep
- Each includes floor-by-floor points of interest, roleplay hooks, discoverables, loot seeds, and DM tips.
- Character Supplement (PDF):
Cast profiles (Queen Isolde, King Alaric, Prince Edrik, Captain Mordain, Gideon, Varren, Toren, Gavric, Thoric) with roleplay cues and story use.
- GM Aids: minimalist B/W scene icons, quick-reference tables, and printable handout text for the key “letter” reveal.
Note: This is a story + supplement bundle. STL building files and minis are listed separately on MMF; this page is the campaign & supplement pack that pairs with them.
Print & Table Details
- Scale: Written to pair with 28–32 mm terrain & minis.
- Printing: Works beautifully with both resin (detail/characters) and FDM (buildings/terrain).
- Ease of use: Each act is self-contained (prep one chapter, play a great session). Jump-in scene markers and transition hooks included.
Highlights at the Table
- Player-driven: Moral and strategic choices ripple forward (we call them Social Outcomes).
- Low-prep, high-signal: Every scene has a Storyline, Roleplay Hooks, Tone & Atmosphere, and an Author’s Note for intent.
- Replayable endings: multiple epilogues (trial, judgment, quiet stabilization) to fit your table’s choices.
Licensing
- Personal use PDF bundle. A Merchant/Commercial License for selling printed terrain/minis from the matching STL packs is available separately on our store. (If you need an upgrade path, message us on MMF.)
___________________
Visit the Kickstarter! Kingdom of Guardia 2: Windstone Reign
Follow my Instagram for more pictures and project news
Join my mailing list for exclusive free pieces every time I launch a new project!
Описания пока нет. Вы можете добавить его.