005 – UNIT CARD: KRAMPUS, TRENCH DOG
Dark-coated, and horned, Lean, and laden with pouches, bullets, and dangling gear. Krampus drags the wicked into the snowdrifts, bells and chimes swaying, ringing, drowning out the screams.
Role: Mercenary Trench Dog
Keywords: MERCENARY, BEAST, AUXILIARY
Base Size: 40mm
Movement: 7” (Beast)
LOAD-OUT
Unarmed — 0 Ducats
(Beasts do not suffer unarmed penalties.)
Cosmetics Only (horns, packs, bell) — 0 Ducats
Total Equipment: 0 Ducats
Base Cost: 0 Ducats (Mercenary hire)
Glory Cost: 1 (per campaign rules)
Total Cost: 0 Ducats + 1 Glory
ABILITIES
Loyal to None:
Does not receive Leadership, Command, or Morale benefits. Cannot hold objectives unless scenario allows beasts.
Trench-Born:
Ignores movement penalties from mud, rubble, and churned ground.
Low Silhouette:
Enemy ranged attacks suffer −1D when targeting Krampus beyond 6”.
“In the stories, Krampus comes for the wicked.
In the trenches, he comes for us all.”
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