️ Looking for amazing STL miniatures? Click HERE!
Enter the cursed wilds of Scions of the Verdant Curse with this Hero Codex—bringing a new playable Troll race and the explosive Sapper rogue archetype to your D&D 5E table!
What you will find inside the PDF:
- RACE – TROLL
Trolls are large, heavy-bodied creatures whose regenerative healing shapes nearly every part of their lives. Their bodies mend wounds by burning through stored calories, forcing them to eat twice as much as a typical person and making hunger, restraint, and food customs central to troll culture.
Most trolls live in tribes built around shared holds, strict food laws, shamanic authority, and the Law of Enough. They value bulk and strength as signs of survival and discipline, while scars from acid or flame may become marks of failure, punishment, honor, or public memory.
As a Troll character, you carry the burden of regeneration, appetite, clan law, and self-control. The race includes troll features, name examples, darkvision, claws, powerful build, regeneration, troll hunger, and traits rooted in strength, endurance, and the constant danger of hungerfall.
- SUBCLASS – ROGUE ARCHETYPE: SAPPER
The Sapper is a destructive combat engineer built for sabotage, battlefield chaos, and explosive violence.
Where others rely on clean duels and careful plans, Sappers turn scraps, traps, smoke, fire, and shrapnel into weapons. They specialize in Devilish Devices such as flashbangs, grenades, landmines, and smoke bombs, while using speed, precision, and cruel invention to stay out of enemy hands.
This rogue archetype grants proficiency with tinker’s tools, explosive devices, improved nets, battlefield-area control, precision demolition, mobile sabotage through Bombing Run, upgraded devices with Ultimate Weapon, and devastating Chain Reaction tactics at higher levels.
A perfect addition for D&D 5E campaigns filled with cursed forests, troll adventurers, sabotage, explosivebambushes, and chaotic battlefield circumstances!
All copyrights belong to Archvillain Games, NO rights are assigned or transferred to the end-user. Our files, designs, and imagery are protected by intellectual property laws. Any theft, redistribution, resale, imitation, licensing, leasing, or claimed ownership of Archvillain Game’s copyrighted brand and materials will be considered a breach of this contract, an infringement of copyright law, and dealt with accordingly in keeping with Greek Law 4481/2017 on the Collective Management of IP Rights and Related Rights, Multi-Territorial Licenses for Online Uses Within the Competence of the Ministry of Culture and Sport.
Описания пока нет. Вы можете добавить его.