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Archvillain Encounter - Three Brothers Of Gor'dokk

Description

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Bring Three Brothers of Gor’dokk to your D&D 5E table with The Price of Inheritance—an Archvillain Encounter of stolen tribute, lost heirs, crystal-bound giants, and a family claim twisted into open war.

Inside this PDF you will find:

  • THREE BROTHERS OF GOR’DOKK — ARCHVILLAIN ENCOUNTER

    Vorgath, Huldren, and Narthok are Torlok Giant brothers preparing to seize Rethargas from Chief Deedagh. Their father’s claim was buried in murder, exile, and fear, but the brothers have returned with unnatural youth, enlarged bodies, and the power of the Crystal Yoke binding them together.

    The source of that power waits beneath the Gor’dokk Hills: a demon trapped in crystal, mistaken by the brothers for a great spirit.

  • THE PRICE OF INHERITANCE

    This D&D 5E adventure is designed for four to six characters and optimized for parties of four at APL 7, 12, or 17.

    The party follows a stolen tribute convoy from Tallyford into the Gor’dokk Hills, uncovering missing drivers, raided medicine wagons, captive laborers, and Heirsworn soldiers gathering strength for the brothers’ war.

  • TALLYFORD & THE ROAD INTO THE HILLS

    Begin the investigation in Tallyford, an old brontal village rebuilt as a trade stop among giant-sized ruins. Here, stolen goods from a missing convoy have begun appearing in the market, and the trail leads toward Dorga Slabside, the old brontal bridge, and the Heirsworn forces selling tribute to fund the brothers’ claim.

    Along the road, characters may face stolen medicine, wounded travelers, crystal-linked champions, captive drivers, and the difficult terrain of the Gor’dokk Hills.

  • THE BROKEN LODE

    The final confrontation waits in the Broken Lode: a cavern of stone shelves, streams, bridges, crystal choirs, scaffolding, and a towering prison crystal holding the Burden Below.

    Here, the Threefold Heirs draw strength through the Crystal Yoke, while the party must contend with lair actions, singing crystal hazards, linked wounds, thunder-vulnerable bindings, and the growing danger of the demon’s weakening prison.

  • SCALABLE ARCHVILLAIN BOSS BATTLE

Encounter versions included:

  • The Threefold Heirs, Claimants — APL 7 / CR 11
  • The Threefold Heirs, Usurpers — APL 12 / CR 18
  • The Threefold Heirs, Tyrants — APL 17 / CR 23
  • ADVENTURE SUPPORT & REWARDS

The PDF includes adventure hooks, travel through the Gor’dokk Hills, tactics, aftermath outcomes, adventure rewards, and the Threefold Heirs’ hoard.

Perfect for D&D 5E campaigns built around cursed family bonds, mythic boss battles, and brutal conflicts where ambition demands a price in blood, and stone.

All copyrights belong to Archvillain Games, NO rights are assigned or transferred to the end-user. Our files, designs, and imagery are protected by intellectual property laws. Any theft, redistribution, resale, imitation, licensing, leasing, or claimed ownership of Archvillain Game’s copyrighted brand and materials will be considered a breach of this contract, an infringement of copyright law, and dealt with accordingly in keeping with Greek Law 4481/2017 on the Collective Management of IP Rights and Related Rights, Multi-Territorial Licenses for Online Uses Within the Competence of the Ministry of Culture and Sport.



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