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''Hidden deep within Wyrmwood Vale lies a source of great power. Navigate treacherous terrain, rival explorers, and moral dilemmas to uncover the truth of this ancient forest. Will you protect it, or take its lifeblood? The Wild Hunt begins!''
This is an adventure compatible with the 5th edition of Dungeons & Dragons! These adventures include a pdf document for you to run with your party as well as printable map/s and exclusive creature stat blocks!
This module is a Fifth Edition adventure for four to six adventurers with an average party level (APL) of 4. Due to the nature of this adventure, parties that include a ranger, druid or characters with scouting skills and abilities will have an advantage as well those with charisma based skills. It takes place in the Drifting Heavens but can be incorporated into any campaign setting, and it can be played as a stand-alone module or as a quest in an ongoing campaign. If you wish to include our miniatures in your game, find the bundle here:
Adventure Synopsis
- The party enters the secluded Wyrmwood Vale, uncovering its secrets while navigating treacherous terrain, rival explorers, and the valley’s native sylvan creatures.
- The Spirit of the Valley declares a hunting competition. Using insights gained, the party must outwit rival groups, capturing proof of prey and race to the Heartglade.
- In the Heartglade, the party faces a final trial to access its ancient power, making a pivotal choice: seize the power and disrupt the valley’s balance, leave it undisturbed, or seek a compromise.
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