Marta the Prisoner stands in torn, rough-spun clothing with a heavy length of chain lying around her feet. Her fists are clenched and her head is raised, giving her the look of a captive who is angry about her circumstances rather than resigned to them. Whether she was imprisoned for a crime, captured on the road, or simply ended up on the wrong side of someone powerful is left for the dungeon master to decide.
Marta works well as a dungeon prisoner or captive commoner, fitting naturally into cells, prisons, slave camps, bandit hideouts, and rescue encounters.
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