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Black Order – Demilich

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Description

Demilich – Echo of Eternal Dread
Genesis

Deep within forgotten mausoleums, where the air trembles with the remnants of ancient incantations, the Demilich lingers in a state between unlife and pure arcane essence.
Once a mortal overlord of necromantic arts, its body has long since withered away, leaving only a floating skull infused with immeasurable power and malice.

Though its form is small, its presence dominates the battlefield.
The Demilich does not walk—it flickers, slipping momentarily out of phase with reality itself. This unnatural displacement allows it to react with impossible speed, striking before most foes even register its presence.

Model Description

This 28mm-scale miniature depicts the Demilich rising above an ornate funerary base, emphasizing its haunting and commanding nature.
Perfect for dark fantasy wargames and centerpiece dioramas.

The model includes two unique display options, both built on a 25mm base:

Variant One: A dramatic scenic base with a custom recess that holds the Demilich suspended above ritual markings.

Variant Two: A more static tomb- or mausoleum-themed layout, forming a compact yet striking diorama element.

Every detail—from fractured bone texture to arcane carvings—has been precisely sculpted and optimized for resin and high-quality FDM printing.

Stats
Initiative Attack Defense Arcane Power Vitality
9 3 5 5 3
Abilities & Spells
Aura of the Tomb

A necrotic aura radiates not from the Demilich itself, but from the ancient tomb beneath it.
Enemy units within 4" of the mausoleum base suffer –1 Defense, as the oppressive air saps their resolve and corrodes their spirit.

Spell 1 – Soul Requiem

The Demilich unleashes a wave of spectral pressure, forcing mortal minds to buckle under the weight of forgotten screams.
All enemy units within 6" receive –1 Initiative until the end of the round.

Spell 2 – Essence Drain

Channeling its hunger for life, the Demilich targets a unit within 9", siphoning away their vitality.
The target loses 2 Vitality, which cannot reduce them below 1 in a single turn.

Lich Cost: 160 points



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