A mountain of iron and scavenged chitin, Zoa doesn't just hunt monsters; he subsumes them. He is the vanguard of the Ossarium Hunters, a knight who walked into the maw of the Great Kadurga Leviathan and walked out wearing its ribs as a cuirass. Where others track and stalk, Zoa simply endures, turning his body into a graveyard for every apex predator that dared to strike him. His armor is a chaotic, beautiful mess of bone-plates, reinforced steel, and trophies that still pulse with a faint, residual life.
"The beast thought it was the hunter. Now it is my shield. Who is next?"
Full campaign: sketch → sculpt → resin → painted final
28–35mm scale, bulky & silhouette-heavy design
FDM & Resin ready | Unsupported + Pre-Supported STLs
Personal Use License May Campaign — OSSARIUM HUNTERS
Lore before models. Always.
Fresh off the workbench: Meet Kadurga Knight Zoa, the heaviest hitter in the new Ossarium Hunters line. If Roghall is the surgical blade, Zoa is the crushing hammer.
The design philosophy here was "unstoppable bulk." I wanted a silhouette that felt wide, grounded, and physically imposing. Since he loves wearing his kills, the sculpt is packed with thick, sculptable bone textures and heavy plating. For the paint job, I pushed a high-contrast Non-Metallic Metal (NMM) on the steel trim to contrast against the matte, organic texture of the monster-shell armor.
I went heavy on the Object Source Lighting (OSL) around the collar and the central "heart" of his chest plate—giving off the vibe that the trophies he wears are still radiating the heat of the hunt. Despite the massive size, I made sure all the details are bulky and thick, ensuring they'll pop perfectly whether you’re printing on a Resin or FDM machine.
He’s scaled for 35mm, but with that wide stance and those massive shoulders, he towers over standard infantry. He’s designed to be the centerpiece that looks just as terrifying in a backlit shadow as he does fully painted on the table.
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