Core Rules - Prydia Alflame
Moth lets you to play out anything from a small skirmish with half a dozen miniatures a side right up to a squad level battle with more than a hundred miniatures in play if you so desire. Play with 28mm miniatures from the Alternative Armies Ion Age range.
This is a game that is fast to learn, fast to play and great for younger novice players and experienced tacticians alike. Moth has a clever central mechanic based around the D10 (ten sided dice) and the adaptable Elan Rating system. This, when combined with fluid squad mechanic allows players to add to and remove from their squads in play. Plus unique features such as Break Shots, Degrade Fire, two action choice among many others makes the game flow excellently and combines tension with fun in battle. Use cover, avoid open ground, call on your fellows for support.
Win the Prydian Civil War for your noble masters!
This A5 printed book is the print version of the ION01 PDF download version of these same rules. Its contents and layout are the same as the PDF version but it includes some contents from the free files for the PDF version too.
A5 Book, 60 Pages, Colour Covers, ISBN
Moth - Prydia Aflame gives you the Core Rules, all you need to play the game including: An Introduction to the Ion Age The Kendal III Campaign The Core Rules Off Table Actions After and Between Games Character and Squad Creation The Armies of Prydian Space Platoon and Squad Organisation Quick Reference Sheet
Make your choice from the book options of the printed book OR the printed book AND the PDF version. If you choose the PDF version you will receive your order confirmation as normal and your book in the mail with a link to the PDF being emailed to you typically within 24hrs by our staff.