Eisenhorn was once one of the most zealous and hard line Inquisitors, but his numerous exploits have changed him into a more pragmatic man. This boxed set is Sculpted by Brian Nelson and contains one Inquisitor Eisenhorn model, that Requires Assembly.
Eisenhorn was once one of the most zealous and hard line Inquisitors, but his numerous exploits, including his dispatching of the 'renegade' Quixos several centuries ago, have changed him into a more pragmatic man. He has a long-standing pact with the daemonic entity known as Cherubael, and in recent times has been known to associate with all manner of mercenaries, bounty hunters, gunslingers and ne'er-do-wells. Now several centuries old, his early work still keeps him in good stead with following generations of Inquisitors, and his experience and authority gain him much respect. However, there is a growing opinion amongst the more puritan factions that he himself has now become as much of a threat as Quixos once was.
Eisenhorn is right-handed.
Equipment: Power sword; rune staff; duelling pistol with reload; haywire grenade; flak armour on all locations except head; de-tox injector implants (10 doses).
Special Abilities: Feint, Force of will, Leader.
Psychic Abilities: Enforce will, Mesmerism, Telepathy, Terrify, Sanctuary, Vortex of Chaos.
Inquisitor Eisenhorn
Eisenhorn was once one of the most zealous and hard line Inquisitors, but his numerous exploits, including his dispatching of the 'renegade' Quixos several centuries ago, have changed him into a more pragmatic man. He has a long-standing pact with the daemonic entity known as Cherubael, and in recent times has been known to associate with all manner of mercenaries, bounty hunters, gunslingers and ne'er-do-wells. Now several centuries old, his early work still keeps him in good stead with following generations of Inquisitors, and his experience and authority gain him much respect. However, there is a growing opinion amongst the more puritan factions that he himself has now become as much of a threat as Quixos once was.
Eisenhorn is right-handed.
Equipment: Power sword; rune staff; duelling pistol with reload; haywire grenade; flak armour on all locations except head; de-tox injector implants (10 doses).
Special Abilities: Feint, Force of will, Leader.
Psychic Abilities: Enforce will, Mesmerism, Telepathy, Terrify, Sanctuary, Vortex of Chaos.
WS BS S T I Wp Sg Nv Ld
Eisenhorn 74 78 60 68 69 92 91 89 91
Telepathy
Eisenhorn's telepathic abilities are fast becoming his greatest weapon against the aliens and heretics who oppose him. He is able to read a man's thoughts and determine his guilt, control the actions of those he fights, and render an attacker immobile with his piercing stare. Some suspect Eisenhorn of using subtle psychic manipulation on fellow Inquisitors, allaying their suspicions of his actions and directing their attention elsewhere. If this is indeed the case, then he has certainly overstepped the bounds of trust.
Telepathy is one of the most difficult disciplines to master. It requires you not only to be able to exert complete control over your own thoughts, but also the thoughts of another. Many who have latent telepathic abilities are driven insane soon after their powers develop, unable to hold out the continuing babble of voices inside their heads. The art of telepathy is made even harder because victims cannot at any time realise that they are being targeted, otherwise the link is broken - even the most weak-willed people have subconscious safeguards that prevent them from performing acts which are contrary to their own safety or code of morals.
The ultimate in telepathy is the ability to create a psychic vassal, or familiar, which is telepathically linked to the psyker. Inquisitor Eisenhorn has yet to reach this level of mastery, but given the current trend of his powers it will not be long before he has mastered this. Some hint that his connection to the daemon Cherubael has played a part in the increase of his psychic power in later decades.