Inquisitor

Inquisitor is a narrative skirmish game based on Games Workshop's Warhammer 40,000 Universe.

Players choose a warband, usually made up of an Inquisitor and his/her henchmen, but also potentially led by any of a huge variety of rogues and heroes from throughout the Imperium such as Rogue Traders, Space Marines or Tech-priests. It even offers the chance to take on the guise of some of the Imperium's greatest enemies, such as Chaos Sorcerers, Genestealer Cult Leaders or twisted Mutants.

The game is supported by Games Workshop's Specialist Games division, which periodically releases new rules for the game through their website. The game is intended for older wargamers, aged 16 and up.
The Inquisitor rulebook is available as a hard copy from Games Workshop, or as a .pdf from the Specialist Games website. It gives very rich and detailed information about the Inquisition and the WH40K universe in general.
Inquisitor uses a rules system based around the throwing of two 10-sided dice (known together as a d100), generating a percentile value, with one die representing the "tens" and the other representing "units". Standard six-sided dice are used for several of the game's mechanics also.

There are, technically, no limitations on the effective power and equipment of a player character - there are no hard and fast rules that prevent a player from creating a character armed with terrifyingly potent combinations of equipment and skills, although the game rulebook includes an optional "points" system that the organisers of a campaign might use to limit or guide their players. The expectation is that players exercise common sense when creating their characters. Unlike a tactical wargame or Role-playing Game, Inquisitor describes itself as a "narrative" skirmish game, and the emphasis is on spinning a good story along the lines of a great action movie or adventure novel, rather than focusing on winning at all costs.

Inquisitor - это повествовательная отрядная игра, основанная на вселенной игры Warhammer 40,000, компании Games Workshop.

Игрок выбирает отряд, обычно состоящую из Инквизитора и его/ее приспешника, но так же может быть расширен с помощью множества жуликов и героев со всей Империи

Players choose a warband, usually made up of an Inquisitor and his/her henchmen, but also potentially led by any of a huge variety of rogues and heroes from throughout the Imperium such as Rogue Traders, Space Marines or Tech-priests. It even offers the chance to take on the guise of some of the Imperium's greatest enemies, such as Chaos Sorcerers, Genestealer Cult Leaders or twisted Mutants.

The game is supported by Games Workshop's Specialist Games division, which periodically releases new rules for the game through their website. The game is intended for older wargamers, aged 16 and up.
The Inquisitor rulebook is available as a hard copy from Games Workshop, or as a .pdf from the Specialist Games website. It gives very rich and detailed information about the Inquisition and the WH40K universe in general.
Inquisitor uses a rules system based around the throwing of two 10-sided dice (known together as a d100), generating a percentile value, with one die representing the "tens" and the other representing "units". Standard six-sided dice are used for several of the game's mechanics also.

There are, technically, no limitations on the effective power and equipment of a player character - there are no hard and fast rules that prevent a player from creating a character armed with terrifyingly potent combinations of equipment and skills, although the game rulebook includes an optional "points" system that the organisers of a campaign might use to limit or guide their players. The expectation is that players exercise common sense when creating their characters. Unlike a tactical wargame or Role-playing Game, Inquisitor describes itself as a "narrative" skirmish game, and the emphasis is on spinning a good story along the lines of a great action movie or adventure novel, rather than focusing on winning at all costs.


New Miniatures from Inquisitor

Factions of Inquisitor


Adeptus Astartes

The Legions of the Adeptus Astartes are more commonly known as the Space Marines - the most powerful and dreaded of all human warriors. In some respects they are not really human at all but super human - superior in almost every way to an ordinary man.
A Space Marine can live for hundreds of years. His senses are sharper and muscles stronger than those of a normal man. His body contains organs unique to Space Marines which enable him to survive poisons, heal wounds in moments, and see in the dark as if it were day.
sets
[field_faction_reviews_count]
Progress: 0%

Adeptus Mechanicus

The Cult Mechanicus holds a virtual monopoly on technology, its own tenets and beliefs permeating through their rituals into the common superstition of Imperial citizens. Although often compared to vast factories, as much as half of a forge world owned by the Adeptus Mechanicus is primarily given over to huge repositories of technical knowledge. These immense libraries and databanks of information are highly eclectic and disorganised, so that one may find a crystal storage device containing information on biogenetic engineering next to a scroll covered with designs for steam locomotives.
sets
[field_faction_reviews_count]
Progress: 0%

Aliens

sets
[field_faction_reviews_count]
Progress: 0%

Archo-flagellants and Chrono-Gladiator

Arco-flagellants
The great church of the Ministorum has almost as many different ways of dealing with heretics as there are types of heresy. All their methods include torture or death (or torture and death) to physically expunge the sin from the heretic's soul so that they may strengthen the Emperor when they die. The more extravagant punishments include the Rat Pit, skin-purging, deathmasking and arco-flagellation.
sets
[field_faction_reviews_count]
Progress: 0%

Bitz

sets
[field_faction_reviews_count]
Progress: 0%

Books

sets
[field_faction_reviews_count]
Progress: 0%

Chaos

sets
[field_faction_reviews_count]
Progress: 0%

Desperados and Rogue Traders

Desperados
Charming rogue or hardened killer, the Desperado is a man on the edge of society. Very much a law unto himself, he is a self-taught killer. The term Desperado covers all sorts of vocations, such as bounty hunters, mutie killers, slavers, glory hunting gunslingers, outlaws, pirates and other flotsam and jetsam of human civilisation.
sets
[field_faction_reviews_count]
Progress: 0%

Ecclesiarchy and Cultists

Sisters of the Emperor
The Battle Sisters of the Orders Militant are the mainstay of the Adeptus Ministorium's armies. Utterly dedicated to the protection of the Imperium,Battle Sisters are trained and equipped to the highest standards. Inquisitors, especally those of the Puritan faction, are often keen to include Battle Sisters in their retinues for this very reason.
sets
[field_faction_reviews_count]
Progress: 0%

Enforcers and Assassins

Assassins
sets
[field_faction_reviews_count]
Progress: 0%