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The Throbbing Ruins Flesh Patches - Scatter Terrain

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Description

Part of Tribes and Patreon May 2026 release.
This set is part of the Throbbing Ruins Bundle.

All the models are test printed in resin and presupported when needed.

There are fleshy vents, egg-like bulbous growths, masses of pustules, and hive-like holes. If you want to put disgusting organic steam traps, acid exploding pustules, or sacks of ready-to-spawn minuscule mutated horrors (those are the worst!), you should be able to find what you need here. All of these revolting bits grow out of fleshy mounds, which gives a coherent feeling to the whole thing as well as a base to stand on.

The idea with these was to have enough variety of gross growths on the biomass theme to make the set versatile and interesting, allowing for a whole adventure to be played with this terrain without seeing the same parts too many times.

I imagine characters hearing of rumors of weird findings close to the sewers in town, and maybe later they run into a weird fleshy thing on the wall of a basement during some quest. They burn it, but after the next quest other townsfolk mention having seen stuff like that invading a whole abandoned house. Then the biomass starts spreading faster - at the same rhythm of disappearing people. As the town gets claimed by the growing mass more and more, characters have to find a way to stop it. Where did it come? Was it the summoning of a sickness demon gone wrong, or was it the mutated, cancerous creation of a crazy scholar, or maybe it is the form of a dweller of the world below, who found now a fruitful patch of nourishment closer to the sun? And what if the characters show signs of sickness after their first encounter with it?

Something like this could happen basically anywhere since these patches are placeable on most terrain, and it could have already been happening for a while when the characters get there: at the final stages of this biomass spreading. A ruined dungeon (as in the render), with the flesh monster in deep slumber - after all, it would have consumed all the food around - waiting for new prey. A ghost town, emptied of all its denizens, with all the woods, cattle and people digested and added to the biomass, and only metal and stone there to remind of what once was a happy settlement.

If you are not planning to use these for a body/mutation horror effect, you can always cover the flesh parts of these models with any hobby basing material (I'd probably use the trusty old PVA glue with sand, dirt, and small rocks). If you do so, these can be used as sacks of spider eggs, disgusting and alien plants, mushrooms, or other weird natural growth. They can even work for underwater environments. On the water note, there is a pool designed to be glued together and filled with resin if you are into that kind of hobby work! (And a second, larger one for the same purpose if you join it to the OpenLOCK tiles. To be sure there is no leaking glue and some material like green stuff will be necessary to seal the whole thing, since the models has gaps to make the assembly easier and that account for a bit of the resin warping).

These models come hollowed and unhollowed, and are meant to be used as scatter terrain. That said, there is a version that has cuts meant to work with the tiles released in this set. I advise printing it (since it is hollowed and cut) only if you specifically want to combine it with OpenLOCK tiles. Some hobby work may be required to fit these to other tiles I have released, but it should be doable - especially since they are supposed to be gross and "sloppy", so any re-sculpting with green stuff and the like will fit perfectly (if re-sculpting is needed at all). They all should also be printable in FDM (although that will reduce detail, as always!)



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