A World War II tabletop miniatures naval wargame set in the Pacific.
The game uses poker chips to create a "fog of war" mechanic, so I created a bunch of game specific chips to make the game look cooler, especially if you do a FDM filament swap or use multi-color printing as shown.
Pacific Command is a naval miniatures wargame focusing on carrier combat in the Pacific during the Second World War, in which fleets of battleships, cruisers, carriers, and destroyers trade savage blows under skies filled with fighting aircraft.
The game features a unique fog-of-war mechanic which simulates the scale of these conflicts and the uncertainty under which admirals had to act. Deploy your fleet first as radar blips, allowing you to conceal the true location and configuration of your forces until it is too late for your opponent. Spring your trap at the opportune moment and descend upon them with torpedo, bomb, and gun.
set comes with:
- First Player token
- Base, Blank, and Command for each faction.
- Units 1-10 and Gambits 1-9 for each faction.