Changing of the Guard
In the six years I’ve worked in the gaming industry, one thing I’ve come to expect is change—often abrupt and radical change. However, I’ve also learned this change is invariably a good thing. It moves the industry forward on the crest of new ideas, and it brings us new editions of our favorite games, ensuring they don’t stagnate or fade in the wake of newer games. With that said, you can likely infer that change is coming to the pages of No Quarter.
The first change is an easy one to spot: it’s me. Howdy.
As the new editor-in-chief, I’m the guy you’ll want to contact for all things No Quarter–related. If you’re interested, you can check out my Privateer Insider blog for more information about me and what’s coming up for No Quarter.
You may have also noticed this feature is no longer called Fire in the Hole. Where better to introduce a little change than the first words you see in the magazine? Opening Salvo serves the same purpose as the prior feature; it’s just a way for me to put an informative shot across your bow before you head deeper into the magazine.
You might be asking yourself, “All this talk of new stuff sounds great, but where is the sexy in this issue?” Well, it’s right there on the front cover in the form of Lord Tyrant Hexeris. That’s right, kiddies. In this issue, you get your first taste of HORDES: Primal Mk II with full stats for four warlocks, plus a couple of new warbeasts thrown in for good measure.
How’s that for sexy?
The new content continues with an awesome new series called Featured Theme Forces that presents solid advice on how to implement the Theme Force mechanic in your game. The first one, written by Privateer staffer David “DC” Carl, features a Theme Force for mercenary warcaster Phinneus Shae.
Also in this issue, Guts & Gears delves into the twisted world of the Satyxis; the Pendrake Encounters focuses on a dangerous traveling menagerie; Full Metal Challenge puts the Butcher of Khardov in a precariously deadly position; and Privateer staffers Will Shick and David “DC” Carl pit their Mercenary and Skorne armies against one another in Blood in the Sand. On the modeling and painting side of things, Pat Ohta shows us how to build authentic Skorne buildings and studio painter Matt DiPietro presents a tutorial on how to paint an entire army in no time flat.
That’s one loaded issue of No Quarter, and I haven’t even mentioned the Grind and Voltron articles! You’ll just have to dig into the issue for those.
Although we’re working on a lot of exciting new features for the magazine, some things always remain the same. No Quarter will always provide you with a steady—and dare I say, relentless—barrage of fantastic content for HORDES, WARMACHINE, and all the other great Privateer Press games. But above all, what No Quarter does and will continue to do under my watch is live up to its name and invite you to…
Play Like You’ve Got a Pair!
Aeryn Rudel Editor-in-Chief
Table of Contents
- Opening Salvo 2
- Letter from the Editor-in-Chief
- Bosun’s Call 4
- Letters to the Editor and general shenanigans
- News From the Front5
- Events and important news from around the world
- New Releases 6
- The latest Privateer Press products for May and June
- Mk II Primal Book Preview: Primal Warlocks 11
- Get a sneak peek at four Primal: Mk II warlocks!
- Gen Con 2010 22
- Get the scoop on all the Privateer Press action at Gen Con 2010
- Battle Report: Blood in the Sand 24
- Mercenaries vs. Skorne in this Primal: Mk II Battle Report
- Featured Theme Force: A Pirates Life 44
- Theme Force options for mercenary captain Phinneus Shae
- Terrain Building: Creating Skorne Structures 48
- Create authentic skorne buildings and towers
- Modeling and Painting: Speed Painting 57
- The pros show you how to get those minis painted FAST!
- Painting Challenge: Enthralled 61
- Let the Cryxian necrotechs loose on your models
- Blasted Heath League 62
- The battle for Bloodsmeath Swamp begins!
- The Pendrake Encounters: The Cradle Thief 65
- A traveling circus lures customers with a fatal attraction
- Guts and Gears: Satyxis 69
- An in depth look at the Dragonfather’s “lovely” ladies
- The Gamers’ Journal: Staff Challenge 2010, Part 3 78
- The Privateer staff lock horns again for more randomized destruction
- Voltron! 84
- The Voltron, Defender of the Universe battle miniatures game
- Grind League: Battle Report 86
- The brutal conclusion to the Privateer staff Grind league
- Full Metal Challenge - To See or Not To See: Is Obliteration the Answer? 90
- Bloodied and battered, is the Butcher dead meat?
- Parts Bin 91
- A look at individual parts available in the Privateer Press Store
- Drawn & Quartered / Player Gallery 93
- IK-inspired comic and some of the best fan-based paint jobs around